10 comments

  • AnyTimeTraveler 6 hours ago
    This readme could really benefit from a screenshot.
    • geerlingguy 6 hours ago
      Came here to say the exact same thing. At a glance, is it 3D or 2D? Console game like snake or with color and sprites? Etc.

      Either screenshots or a gif would be nice.

    • nunobrito 27 minutes ago
      It was fun, on linux still had to install "sudo apt install libasound2-dev libudev-dev pkg-config build-essential"

      Did some more fixes and then it was running. The game looks really fun but the AI player is always losing by himself too quickly.

      • dvt 2 hours ago
        Feels a bit more like Snake than Tron, but a very cool concept. Also quite impressed by the very readable 1000 lines of code. I've been writing a lot of Rust (various toy projects) for the past few years, but would love to do it for work at some point.
      • dfee 5 hours ago
        Here's a recording of game play I made: https://imgur.com/Gy9mH57

        Sorry if imgur sucks. I don't know a better option.

        • avinassh 1 hour ago
          This is cool! The code base is small to follow easily and also TIL ggez.

          In the single player mode, the computer is not so intelligent. So initially i just kept winning without understanding what was happening.

          • bongripper 33 minutes ago
            [dead]
            • rustoleum 6 hours ago
              Why not write it in C?
              • bestouff 2 hours ago
                They probably hate spending time debugging stupidly preventable errors.
                • nifty_beaks 5 hours ago
                  They…didn’t want to?
                  • nurettin 2 hours ago
                    Looking at how clean the code is, that would probably be a 1-1 translation given you have the C version of ggez.